Kaz

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Kaz is an wizard and apprentice to Ander. When you enter his domain he will utter several threats and when he is killed he will assure you that his master will destroy you. He is encountered in the Wizard's Study.

[edit] Statistics

Health: 240

Health Regeneration: None

Melee Damage: 10-30 magical

Knockback: 17

Speed: 3

Level: 20

Spells Known:

Resistances:

  • Physical: 50%
  • Electrical: 75%
  • Holy: 25%
  • Death: 25%

Special: Nothing

[edit] Strategy

Kaz's spells, while damaging, can be avoided by moving around a lot. Flame Arrows travel slowly and Kaz will never cast fire walls directly underneath you.

You should watch out though for the slow traps (especially if you are already a slow race (e.g. Dwarf and Lich). Slow spells cannot be avoided but may be blocked by a Spellmantle or Counterspell and negated by a Haste spell.

The only way you will get damaged is if you walk into a fire wall, into the lava or try to melee Kaz or possibly if he counters a spell you just cast. Defeating him therefore only requires you to periodically hit him with spells until he dies, if you wish to be safe you only cast spells after he has cast Counterspell or only use spells that cannot be countered (e.g. Chain Lightning, Touch from Beyond, etc.). He cannot be harmed by fire spells much however until his Fire Halo is dispelled or its duration runs out.

[edit] Tips

  • If you are a Nomad or have the Fire Halo spell you can become highly resistant to fire damage and negate a lot of Kaz's damage. Just remember that Flame Arrows deal physical damage as well!
  • Summoned creatures that melee are not very useful against Kaz because of his Fire Halo. Fire Sprites cannot be hurt by the halo, but cannot damage him either.
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